Vinson·Li

Index

On graphics

  1. Gaussian splatting killed my mesh nostalgia

    3D Gaussian Splatting represents a scene as millions of fuzzy, colored blobs and renders it in real time at NeRF quality. It does this without a neural network.

    2 min
  2. NeRF went from hours to seconds

    Nvidia's Instant NGP trains a neural radiance field in seconds with a multiresolution hash table. The representation mattered more than the network.

    2 min
  3. A whole scene stored inside a network

    NeRF represents a 3D scene as a small neural network you can render from any viewpoint. No mesh, no triangles. My old thesis problem, answered from a different direction.

    2 min