On graphics
- Gaussian splatting killed my mesh nostalgia
3D Gaussian Splatting represents a scene as millions of fuzzy, colored blobs and renders it in real time at NeRF quality. It does this without a neural network.
2 min reads likes comments - NeRF went from hours to seconds
Nvidia's Instant NGP trains a neural radiance field in seconds with a multiresolution hash table. The representation mattered more than the network.
2 min reads likes comments - A whole scene stored inside a network
NeRF represents a 3D scene as a small neural network you can render from any viewpoint. No mesh, no triangles. My old thesis problem, answered from a different direction.
2 min reads likes comments